Bert Freudenberg wrote:
How about this?
droppedMorph formerPosition: 50@50. "to test rejecting" ActiveHand position: targetMorph center; attachMorph: droppedMorph; dropMorphs
Right on the money! I was doing the ActiveHand>>position: by itself in a workspace, and the cursor does not get updated, so I thought it wasn't working (need a fresh pair of eyes!). When I did the drop immediately after, everything worked great. Thanks again :)
Bert Freudenberg wrote:
Your best bet would be to subclass HandMorph similar to HandMorphForReplay or RemoteHandMorph.
Great idea - kind of like living documentation?!
Sean