On 2007 January 31 15:04, Bert Freudenberg wrote: ....
Yes, that's the plan at least for Croquet. The main hold-back for this is that the Tweak development tools are not yet up to par with the Morphic ones. We do have browsers etc., implemented by Marcus Denker a long while ago, but it is pretty basic comfort-wise. ToolBuilder was written by Andreas to leverage the existing tools, and it works in principle (like, Monticello supports ToolBuilder so it works under Tweak, too). ToolBuilder is actually pretty cool because you could build your app once and then run it under Morphic, or Tweak, or with native widget (wxSqueak), or over the web with a Seaside UI.
Hi Bert,
Do you know if there is a sample application I can load, that runs as a Seaside app and also in Morphic or Tweak? (and would it be that simply loading such app into an image that contains Seaside (/Tweak/Morphic), it will automatically work just by virtue of being written using the Pluggable* widgets... I guess if the answer is yes I should be able to test it with Monticello)
Thanks Milan
But after the initial enthusiasm in the community (someone did an MVC port IIRC) there was little follow-up on this.
BTW, Is there anyway to mix and match tweak and morphic objects?
You can run a Tweak world in a Morphic window, and any graphical Tweak object can act as world, so you can put any Tweak object in a Morphic window. Impara used that for Plopp, the whole skinned UI is done in Tweak and usually layered on top of an OpenGL window, but when starting up it can also show such a Tweak dialog in a Morphic window.
- Bert -
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