Hi, guys:
My son has been programming a game in Morphic and has come across the following problem.
He wants to use allInstances to do stuff, like so:
myObjectClass allInstances do: [:o | o doStuff].
The problem he's having is that he's got orphaned objects from experimenting, and he can't get rid of them. They're sketchmorphs. If I add them to the world, they'll show up, and I can then delete them with the "X" but they simply vanish from the world, while persisting.
How do I find out what is referring to these objects and thus keeping them alive?
===Blake===