On Monday 14 Feb 2011 4:49:33 pm Steve Thomas wrote:
In the class additionsToViewerCategoryFraction I added a "slot" using:
(slot st1 'The quantity of Steve parts' Number readWrite Player getMajorTicks Player setMajorTicks:)
The part I was missing was I had to to Etoys-Scripting Player the getMajorTicks and setMajorTicks Methods.
I also found I can use command instead of slot.
slot refers to property values and you need getter methods (for ReadOnly) and getter/setter for ReadWrite property. command refers to actions. In your methods, you can access the morph involved in the player using: self costume renderedMorph
The tricky part is that you have to choose unique names for slots, commands, getters and setters. This is because Player uses a flat name space for all slot/command names and methods. This may look simple, but you could have packages loaded from outside that could introduce name clashes.
BTW, I mistook you for another Steve in my earlier reply. Sorry.
Subbu