If it's doing 5.5fps instead of 5 fps when I turn on the higherPerformance, it makes no difference for the user. I'm after making it to run at 30fps, like it is when the morph is grabbed.
Maybe as a temporary workaround I could cheat the morph that it has been grabbed, but I can't find an easy way to do that without messing up the morphic...
Bert Freudenberg wrote:
You could profile both cases. There must be a difference. (close all other morphs while you do that)
- Bert -
On Dec 7, 2007, at 19:47 , kropki wrote:
Yes, no visible difference.
I'm beginning to be desperate: I can see squeak is able to run so much faster. It's suppose to be about rapid prototyping and not performance tuning, right? ;)
Bert Freudenberg wrote:
Did you set the "higherPerformance" preference?
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