Hi antonio
You should pay attention that some aspects of morphic are slow. Lot of events are generated.... Now squeak is reasonably fast (much faster than python and ruby in general). Can you tell us more about the kind of game you want to build. You can also use VisualWorks non commercial which is quite fast.
Stef
On 21 sept. 06, at 17:22, Antonio San. wrote:
I haven't any game, indeed I'm going to look for a good environment for game-develop learning ... and I think that squeak could be a very very useful project for spending efforts and time.
But I have done the test with the "games" inside squeak: BouncingAtoms and Blob.
Only 1 BouncingAtoms and 3 Blobs are enough for getting an important slowdown in all objets in the screen (Centrino 1.8 Ghz with 512Mb RAM)
It would be interesting check if the high CPU use continues when you enter in an other project giving in background blobs working. But I don't know how to do that, because when I enter in an other project blobs stop.
PD. How can I do for getting my reply under the same topic in the list and not in other thread?
Hi Antonio,
Do you have any of these games to test? I have been using Squeak on Linux without any slowness problem.
Cheers,
Offray
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