Nicola,
Morphic updates to Display are buffered, so you can't animate them through delays. Morphic core already has built-in facilities to support animation in an efficient way. There is an excellent tutorial by John Maloney at:
http://sdmeta.gforge.inria.fr/FreeBooks/CollectiveNBlueBook/morphic.final.pd...
See the section on "Adding Liveness" (page 11) for the specifics.
HTH .. Subbu
On 24/10/19 5:03 AM, Nicola Mingotti wrote:
Hi,
I would like a Morph to move and then wait a bit, move and wait a bit ... and so on. I can't get it.
For example, this code works as expected:
1 to: 10 do: [:x | Transcript show: ('[{1} -- hello]' format: {x}); cr. (Delay forMilliseconds: 500) wait. ].
But once i try to put the Delay between a Morph changes it does not do what i want. That is, the morph does all the actions together at the end of the loop.
e := PolygonMorph new. e openInWorld. e position: 300@300. e heading. e forward: 50.
1 to: 10 do: [:x | e forward: 10. (Delay forMilliseconds: 500) wait. ].
bye Nicola
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