On Friday 30 October 2009 11:41:23 pm Christine Wolfe wrote:
I tried it but the debugger says it doesn't understand drawFace1: I've double and triple checked and drawFace1: is there.
The drawFace1 selector needs a ':' at the end. My mistake. The corrected statement is: self perform: ('drawFace', dieValue asString, ':') asSymbol with: aCanvas
Sorry .. Subbu