On Wed, Mar 30, 2011 at 07:21:39AM -0500, David Mitchell wrote:
This list is maintained by Stephane Ducasse: http://stephane.ducasse.free.fr/FreeBooks.html
He also wrote an excellent book, *Squeak: Learn Programming with Robots*that assumes no development experience: http://news.squeak.org/2008/10/28/squeak-learn-programming-with-robots-now-f...
While it is available as a free pdf, you can of course you can buy the actual book also:
http://www.apress.com/book/view/1590594916
It's a good idea to buy a copy because it looks nice on your bookshelf, and purchasing it supports the work of the author:) You can also buy it as an e-book if you prefer.
Dave
On Wed, Mar 30, 2011 at 2:00 AM, Tim Retz human.shield.117@gmail.comwrote:
I seem to be having a hard time finding any sort of smalltalk tutorial that doesn't assume I'm already a master programmer in some other language.
...That's not to say I haven't read, and executed examples from, a few of them. I've followed along with the laser game development guide by Stephan B Wessels (I can find a link if anyone wants it), I've read most of Squeak By Example and a few others, so I have explored enough for a basic understanding. My problem is that smalltalk is my first programing language, So I need to figure out how to break a problem down to something I can code out (I need to learn to "scratch-code" in a workspace).
Does anyone know where I can find such a guide, or even outline one for me to build as I learn?
On another note, I have tried to learn the "basics" of programing in other languages (most recently C++), but now that I've been exposed to smalltalk, it all seems cumbersome and scattered. I end up getting too frustrated with the need to reference some other part of the book so often, as well as the edit-compile-debug cycle.