Antonio San. wrote:
I haven't any game, indeed I'm going to look for a good environment for game-develop learning ... and I think that squeak could be a very very useful project for spending efforts and time.
But I have done the test with the "games" inside squeak: BouncingAtoms and Blob.
Only 1 BouncingAtoms and 3 Blobs are enough for getting an important slowdown in all objets in the screen (Centrino 1.8 Ghz with 512Mb RAM)
It would be interesting check if the high CPU use continues when you enter in an other project giving in background blobs working. But I don't know how to do that, because when I enter in an other project blobs stop.
Maybe you should do some proper scientific tests on your specific needs. What type of game are you going to create?