Hi,
I've made a morph which contains some text, and the font size should depend on the size of the morph.
However, if I just try to set the font using StrikeFont class>>familyName:pointSize: or TTCFont class>>family:size:, it only gives me fonts in certain predefined sizes.
I know I can choose my own size using StrikeFont class>>fromUser, but what's the best way to do this in my code, non-interactively?
Oh, and should I prefer TTCFont or StrikeFont, or does it not matter?
And what should I use for the font family, for maximum portability? Can I assume BitstreamVeraSans is always available? What's better than assuming that?
cheers, Simon