Date: Tue, 21 Feb 2017 22:41:36 +0100 From: "H. Hirzel" hannes.hirzel@gmail.com To: "A friendly place to get answers to even the most basic questions about Squeak." beginners@lists.squeakfoundation.org Subject: Re: [Newbies] Beginner Morphic Question Message-ID: CAGQxfVjPLxhKo09-c9r-1XyUMT1qjCHXF4AWRFDuvkaaUsQHaw@mail.gmail.com Content-Type: text/plain; charset=UTF-8
Have you seen this example
http://wiki.squeak.org/squeak/526
?
Code
http://wiki.squeak.org/squeak/uploads/MorphicGUIDemo.2.cs.gz
Could you please explain in more details what you would like to build?
--Hannes
On 2/21/17, Tim Cuthbertson ratcheer@gmail.com wrote:
I am trying to start a Morphic application. I have read a lot of
tutorials,
but I can't figure out how to program my submorphs.
I have created my top level as a subclass of PasteUpMorph, opened it, and embedded a ScriptableButton and, separately, a RoundRect into which I have embedded a TextMorph. (eventually, I plan to have five siblings of each of these submorphs, but I'm trying to start the project, simply).
I think I am supposed to start programming these submorphs from my PasteUpMorph, in which they are all directly or indirectly embedded. If I inspect the PasteUpMorph subclass, I can see the others as submorphs of
it,
but if I browse it, I don't see any objects into which to put any code. I just see an empty PasteUpMorph.
How do I access and code the submorphs within subclasses (I think) of my top level morph?
Tim Cuthbertson
No, I had not come across that example of "How to work with multiple text morphs". I will study it and your other link.
I am starting a project (just as an example to learn Squeak) to come up with a Yahtzee game clone. My text morphs will simply display a number that represents a randomly rolled die. The button morphs will allow the user to select whether a particular die is to be held from being rerolled. There will be an additional button to allow the user to re-roll unheld dice.
I have this model working in a text-based model, but I decided to try to re-implement it in a morphic GUI framework.
Thank you for the tips.
Tim Cuthbertson