Hi Hernán,
I tried this already and was really confused by it. I used a paste up and two text fields. I found the method valueAtCursor which returned the active text field, and by following what the code was doing with tab I found this method. I expected that setting the keyboard focus through an inspector that something would happen. Nothing did, even valueAtCursor didnt change. I noticed that moving my mouse stole the cursor but I figured that since valueAtCursor didnt change that it didnt work the way I expected it too and there was more to the story then I understood. There was a bunch of other code besides this method, so I figured there had to be an easier way!
I would seem to me that having the mouse steal focus would be a disaster for forms and business UIs where using a mouse in most cases is not recommended is there a way to turn that off or disable it while in a Morphic? (Until another Morphic is selected)
Is the answer for Marcus use MVC or wxSqueak?
Thanks,
Ron Teitelbaum
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From: Hernan Tylim [mailto:htylim@gmail.com] Sent: Tuesday, May 09, 2006 4:21 PM To: Ron@usmedrec.com; The general-purpose Squeak developers list Subject: Re: Beginners Unanswered Questions
Hi, about this one:
On 5/9/06, Ron Teitelbaum Ron@usmedrec.com wrote:
http://lists.squeakfoundation.org/pipermail/beginners/2006-May/000052.html how to set the focus on to a textMorph
ActiveHand newKeyboardFocus: aTextMorph.
ActiveHand is a global which points to the HandMorph instance of the active world (you can also access this instance from inside any Morph with Morph>>activeHand)
BTW, when dealing with keyboard focus remember that Squeak has a "keyboard focus follows mouse" policy. So even if you are setting it up programatically any other morph might steal your keyboard focus. (try it with a browser, start typing inside the text pane and move your mouse to any of the upper lists).
Regards, Hernán