On 31 May 2006 at 15:46, Sandy Saline wrote:
Hi Sandy,
at the Squeakland Homepage there are some Projects from Scott Wallace
http://www.squeakland.org/school/middle.html
The one about Multi-instance Simulations explains the differences between "duplicates" and "siblings" as follows:
Duplicates start out identical but evolve separately. Siblings remain genetically linked, and will share code and vriable-names.
Bye,
Rita
Can someone please explain about siblings and duplicates of an object? When do I use each one and how do the scripts interact with each other?
Thanks
Sandy