Hi,
for those German-speaking Squeakers who are not subscribed to the
Squeak e.V. mailing list I forward the announcement for our annual
meeting.
We welcome non-members to the meeting. The "official" part usually
only takes like an hour or so, the rest is fun :)
See you in Potsdam!
- Bert -
Begin forwarded message:
> From: Markus Gaelli <gaelli(a)emergent.de>
> Date: April 8, 2007 13:33:57 GMT+02:00
> To: Squeak in Germany / Squeak in Deutschland <squeak-
> ev(a)lists.squeakfoundation.org>
> Cc: vorstand(a)squeak-ev.de
> Subject: [Squeak-ev] Einladung zur Mitgliederversammlung vom Squeak
> e.V. am Samstag, den 12. Mai, um 17:00 Uhr, in Potsdam
> Reply-To: Squeak in Germany / Squeak in Deutschland <squeak-
> ev(a)lists.squeakfoundation.org>
>
> Liebe Squeaker,
>
> der Squeak Deutschland e.V. trifft sich wieder!
>
> Wo?
>
> Dank Robert Hirschfeld, einem der Gründungsmitglieder des Squeak
> e.V., am Hasso Plattner Institutbei der Software-Architektur Gruppe
> in Potsdam.
> Den Raum geben wir noch bekannt.
> Anfahrt:
> http://www.hpi.uni-potsdam.de/hpi/campus/anfahrt.html
>
> Wann?
>
> Samstag, den 12.5. 2007 um 17:00 Uhr
>
> Agenda
>
> - Bestimmung des Protokollführers
> - Feststellung der Beschlussfähigkeit
> - Vorstellung / Änderung der Tagesordnung
> - Aktivitäten des Vereins 2006-2007
> - Squeak auf dem $100 Laptop (Bert und Rita)
> - Satzungsänderung: Verlegung des Vereinssitzes von Karlsruhe nach
> Magdeburg
> - Künftige Aktivitäten
> - Sonstiges
> - Wahl eines neuen 2. Vorsitzenden:
>
> Marcus Denker möchte gerne eine Pause als 2.Vorsitzender einlegen
> und sich ganz auf den Abschluss seiner Diss konzentrieren.
> Ich möchte mich an dieser Stelle bei Marcus für seine unermüdliche
> Arbeit für das Squeak-Projekt erst lange Zeit als erster und jetzt
> als zweiter Vorsitzender bedanken, die oft im Hintergrund passiert
> ist:
> Zunächst mal ein riesiger Dank, dass Du den Verein überhaupt auf
> die Beine gestellt hast, ohne Deine Initiative hätten Deutschland's
> Squeaker weder einen gemeinsamen virtuellen Treffpunkt
> (Mailingliste, Website) noch einen realen durch
> Danke für die grossartigen Squeak CD's und DVD's, die Du
> zusammengestellt und sogar teils manuell hundertfach kopiert und
> bedruckt hast, aber für die Du auch einen CD- DVD-Versand
> eingerichtet hast, Danke für die Standarbeit, Deine Vorträge beim
> CCC, die viel Aufmerksamkeit erregt haben, und natürlich nicht
> zuletzt für all die tausend kleinen Fixes und Enhancements von
> Squeak selber. Marcus, wir hoffen schwer auf Deine Rückkehr!!!
>
> Aber jetzt brauchen wir einen neuen Mitstreiter im Vorstand. Sie
> oder er muss ja nicht genau das gleiche wie Marcus machen, wir
> sollten einfach wieder komplett sein, und jede Initiative ist uns
> sehr willkommen. Rita und ich helfen auch gerne.
> Wer hat Lust?
>
> Wer noch Ideen für Tagesordnungspunkte hat, bitte bald melden.
>
> Bitte antwortet mir oder an die Liste, wenn Ihr kommen könnt, so
> dass wir ein wenig planen können.
>
> Liebe Grüsse,
>
> Markus, Marcus und Rita
Well, I have been using Squeak Etoys for two years in my high school classes
as a means to create physical simulations, presentations, and games. I like
Etoys as an initiation to object oriented programming however, at times
students students become overwhelmed with Etoys. If this happens frequently
within a specific class of students, I have them use "Scratch", available at
scratch.mit.edu . "Scratch" is a gentler approach to programming than Etoys
yet lacks some of the advanced functionality. Next year I may start everyone
in "Scratch" before moving on to Etoys. The more advanced students have
shown some success in creating with the latest Full Squeak image without
using Etoys. I am however, limited in my own abilities to help the advanced
students. I have done a few tutorials with Tweak yet lack enough
understanding to use it in class. I feel that Croquet will be a great option
for my classes, but I continuously receive callout errors when the program
tries to access the OpenGL library which I know is installed. I think it's
important for the students to see growing levels of sophistication built on
the same basic virtual machine going from Scratch to Etoys to Squeak to
Smalltalk.
If you have particular lessons or project goals you wish to share, I can
respond with appropriate detail for what it's worth.
Best Wishes,
Eric
On 4/3/07, Kim Rose <kim.rose(a)vpri.org> wrote:
>
>
> Perhaps some of you who have gone through a similiar process would
> like to answer this query?
>
>
> >
> >From: Alwyn Ng <alwyn(a)splashwurks.com>
> >X-Mailer: The Bat! (v3.80.06) Professional
> >Reply-To: Alwyn Ng <alwyn(a)splashwurks.com>
> >Organization: Splashwurks InfoTech
> >X-Priority: 3 (Normal)
> >Message-ID: <259746180.20070330112541(a)splashwurks.com>
> >To: info(a)squeakland.org
> >Subject: Questions regarding Squeak
> >MIME-Version: 1.0
> >Content-Type: text/plain; charset=us-ascii
> >Content-Transfer-Encoding: 7bit
> >
> >Hi,
> >
> >I have a question regarding Squeak: In terms of features,
> >capabilities and what kids can learn/gain from using it, how is Squeak
> >different from a game development software for kids? I am looking at
> >conducting courses for kids from age 7 to 12 and I am considering
> >purchasing licenses for a game development software for kids until I
> >chanced upon squeakland.org.
> >
> >Thanks in advance.
> >
> >Best regards,
> >
> >Alwyn Ng (Mr)
> >Manager, InfoTech
> >Splashwurks
> >Mobile: 8118-5453
> >Office: 6749-1948
> >Fax : 6749-2520
> >Email: alwyn(a)splashwurks.com
>
> _______________________________________________
> Squeakland mailing list
> Squeakland(a)squeakland.org
> http://squeakland.org/mailman/listinfo/squeakland
>
Perhaps some of you who have gone through a similiar process would
like to answer this query?
>
>From: Alwyn Ng <alwyn(a)splashwurks.com>
>X-Mailer: The Bat! (v3.80.06) Professional
>Reply-To: Alwyn Ng <alwyn(a)splashwurks.com>
>Organization: Splashwurks InfoTech
>X-Priority: 3 (Normal)
>Message-ID: <259746180.20070330112541(a)splashwurks.com>
>To: info(a)squeakland.org
>Subject: Questions regarding Squeak
>MIME-Version: 1.0
>Content-Type: text/plain; charset=us-ascii
>Content-Transfer-Encoding: 7bit
>
>Hi,
>
>I have a question regarding Squeak: In terms of features,
>capabilities and what kids can learn/gain from using it, how is Squeak
>different from a game development software for kids? I am looking at
>conducting courses for kids from age 7 to 12 and I am considering
>purchasing licenses for a game development software for kids until I
>chanced upon squeakland.org.
>
>Thanks in advance.
>
>Best regards,
>
>Alwyn Ng (Mr)
>Manager, InfoTech
>Splashwurks
>Mobile: 8118-5453
>Office: 6749-1948
>Fax : 6749-2520
>Email: alwyn(a)splashwurks.com
Hi all,
Two other solutions are available:
1) You can embed a playfield into a object of your
choice (e.g. the rectangle). It goes with just a
little bit of struggle (use the grab halo handle to
move the playfield).
2) The other is from the red menu halo choose
Extras...>put in a window. The playfield gets set into
a system window which can be moved. The color of the
playfield gets changed to transparent or white in the
process but you can probably fiddle with that. To then
get the viewer for the playfield you would probably
have to halo click a couple of times to hone in on it.
Of course the lazy way would be to get the viewer on
the playfield and then put it in a window. :-)
HTH,
Yours in service, -Jerome Peace
>
> [Squeakland] group objects
> Alan Kay alan.kay at squeakland.org
> Sat Mar 10 15:26:07 PST 2007 wrote:
> And of course, you can get out a playfield, fiddle
with
> its options
> to allow it to be picked up, make it transparent,
etc.,
> then put it
> back in supplies, and it will form a prototype of
this
> kind of playfield.
>
> You can also use shift-drag to pick up a group of
> graphic objects to
> put them in the playfield. (This could be a
smoother
> smarter
> operation than the current situation in Etoys.)
>
> Cheers,
>
> Alan
>
> At 04:53 AM 3/10/2007, Bert Freudenberg wrote:
> >Err, you're right - use a playfield to construct
the
> script. However,
> >once the script is there, you could actually
replace
> the playfield
> >tile with a rectangle tile and it will still work.
Or
> even better,
> >drop a "line's holder" tile into its place ...
> >
> >This is what I did when I tried it. The reason I
> preferred a
> >Rectangle is that you can pick it up with all its
> contents. For a
> >playfield you would have to fiddle with its
options in
> the halo menu
> >to achieve this.
> >
> >- Bert -
> >
> >On Mar 10, 2007, at 12:54 , Randy Heiland wrote:
> >
> > > Thanks Bert. Ah yes, it's coming back to me.
> However, don't I
> > > need to use a Playfield as my "container"
object?
> I followed your
> > > instructions - drawing a rectangle and
embedding my
> line into it.
> > > But then I couldn't find a "rectangle include"
tile
> in any of the
> > > categories - is it there and I just missed it?
In
> a playfield,
> > > it's in the Collections category.
> > >
> > >
> > > On Mar 10, 2007, at 3:45 AM, Bert Freudenberg
wrote:
> > >
> > >> On Mar 10, 2007, at 2:40 , Randy Heiland
wrote:
> > >>
> > >>> Apologies if I've asked this in the past and
> forgot... am I able to
> > >>> group/join together multiple objects into a
> composite object?
> > >>
> > >> Sure, "embed" them into one "container"
object.
> That can be any
> > >> object, like a Rectangle, or an Ellipse may
look
> nice, or just
> > >> make it transparent.
> > >>
> > >>> I'd like to:
> > >>> - paint a fat line
> > >>> - script to: rotate it and make copies
> > >>> - treat all lines as a single object
> > >>
> > >> Make a Rectangle. Draw the fat line on top of
it.
> From the Line's
> > >> halo menu choose "embed into ... Rectangle".
Now
> when grabbing the
> > >> rectangle, the line moves with it. Then make a
> script like "Line
> > >> turnBy: 30. Rectangle include: Line's copy."
and
> you're fine to go.
> > >>
> > >> - Bert -
> >
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