Ok, here is a eToy blob morph developed in the OLPC image
Karl
Alan Kay wrote:
Hi Karl --
Please send us this Etoy.
Cheers,
Alan
At 01:42 PM 5/8/2007, karl wrote:
subbukk wrote:
On Tuesday 08 May 2007 11:03 pm, Jerome Peace wrote:
There is a ear to ear grin across my face as I read your daughters comments.
It is so refreshing to look at the world through kids' eyes. For instance, she called a two vertex Mixed a 'rubber band'. Well, so it is! Mixed is really fun to play with.
The enhancements I made to polygons that lead up to Mixed Morphs would work in 3.8.
I filed in the cs into SqueakPlugin image and got Mixed morph in objects. I didnt use it extensively, but all basic operations seemed to work fine.
I want to see what kids would do if let loose with these things.
I wonder if it is possible to manipulate vertices through Morphic Viewer? Then kids could create their own Blobs, model collisions of squishy objects and so on.
I did that in the OLPC image just a few days ago but it seems the vertices option has disappeared !? There have been lots of stuff happening to the OLPC image lately so I guess it's just a temporary outage. Anyway, I made a blob morph that worked just like the one in the image with just a few tiles of etoy. It was a fun experiment.
Karl
Thanks Karl --
A nice simple fun Etoy!
(We definitely have to make the poly control points bigger for the OLPC screen.)
Cheers,
Alan
-----------
At 11:10 PM 5/8/2007, karl wrote:
Ok, here is a eToy blob morph developed in the OLPC image
Karl
Alan Kay wrote:
Hi Karl --
Please send us this Etoy.
Cheers,
Alan
At 01:42 PM 5/8/2007, karl wrote:
subbukk wrote:
On Tuesday 08 May 2007 11:03 pm, Jerome Peace wrote:
There is a ear to ear grin across my face as I read your daughters comments.
It is so refreshing to look at the world through kids' eyes. For instance, she called a two vertex Mixed a 'rubber band'. Well, so it is! Mixed is really fun to play with.
The enhancements I made to polygons that lead up to Mixed Morphs would work in 3.8.
I filed in the cs into SqueakPlugin image and got Mixed morph in objects. I didnt use it extensively, but all basic operations seemed to work fine.
I want to see what kids would do if let loose with these things.
I wonder if it is possible to manipulate vertices through Morphic Viewer? Then kids could create their own Blobs, model collisions of squishy objects and so on.
I did that in the OLPC image just a few days ago but it seems the vertices option has disappeared !? There have been lots of stuff happening to the OLPC image lately so I guess it's just a temporary outage. Anyway, I made a blob morph that worked just like the one in the image with just a few tiles of etoy. It was a fun experiment.
Karl
Alan Kay wrote:
Thanks Karl --
A nice simple fun Etoy!
(We definitely have to make the poly control points bigger for the OLPC screen.)
It's hard to tell on my hardware... Send me one and I'll do it ASAP ;-)
Karl
Cheers,
Alan
At 11:10 PM 5/8/2007, karl wrote:
Ok, here is a eToy blob morph developed in the OLPC image
Karl
Alan Kay wrote:
Hi Karl --
Please send us this Etoy.
Cheers,
Alan
At 01:42 PM 5/8/2007, karl wrote:
subbukk wrote:
On Tuesday 08 May 2007 11:03 pm, Jerome Peace wrote:
There is a ear to ear grin across my face as I read your daughters comments.
It is so refreshing to look at the world through kids' eyes. For instance, she called a two vertex Mixed a 'rubber band'. Well, so it is! Mixed is really fun to play with.
The enhancements I made to polygons that lead up to Mixed Morphs would work in 3.8.
I filed in the cs into SqueakPlugin image and got Mixed morph in objects. I didnt use it extensively, but all basic operations seemed to work fine.
I want to see what kids would do if let loose with these things.
I wonder if it is possible to manipulate vertices through Morphic Viewer? Then kids could create their own Blobs, model collisions of squishy objects and so on.
I did that in the OLPC image just a few days ago but it seems the vertices option has disappeared !? There have been lots of stuff happening to the OLPC image lately so I guess it's just a temporary outage. Anyway, I made a blob morph that worked just like the one in the image with just a few tiles of etoy. It was a fun experiment.
Karl
squeakland@lists.squeakfoundation.org