Bert,
just downloaded and installed Etoys 4.1 RC1, the version to install in Macintosh computers.
Everything looks great.
A few days ago, through one of Kathleen´s Quick Guides I became aware of the existence of
Thread Navigator
In case others read this message and, as was my case until recently, they are not familiar with this tool, this is how to find it:
Open Supplies Box
Open Obejct Catalog
Clic on Multimedia
Drag Thread Navigator out to the work area.
I tried a few things with it and is extremely interesting.
It has one problem: I can hardly see it, it shows as a very small button with many things in it.
Is it too late to ask if you could make this interesting tool bigger and less crowded, making it easier to see it??
Looking at the projects in the Squeakland Showcase, I see the Book is probably the most popular of all tools.
I was thinking those project authors who used the Book, might have accomplished better results with less work by using the Thread Navigator.
It seems possible to link as many projects as pages you would have in a book and putting all the content directly on the world rather than on the book´s pages???
Special thanks for two items you have included, which I still have to study more, the tile to create flaps and how to stop sounds.
I received in the past responses from you to my questions on those two subjects.
Your responses were excellent but now, having the tiles has to be much better.
Thanks.
Carlos Rabassa Volunteer Plan Ceibal Support Network Montevideo, Uruguay
Date: Sun, 12 Sep 2010 17:41:43 +0200 From: Bert Freudenberg bert@freudenbergs.de To: etoys dev etoys-dev@squeakland.org Cc: "squeakland.org mailing list" squeakland@squeakland.org, "A friendly place to get answers to even the most basic questions about Squeak." beginners@lists.squeakfoundation.org, The general-purpose Squeak developers list squeak-dev@lists.squeakfoundation.org Subject: [squeakland] Etoys 4.1 Release Candidate 1 Message-ID: EBECDCD0-0AD6-418E-A726-A35BD56D2106@freudenbergs.de Content-Type: text/plain; charset=us-ascii
Hi all,
we are getting really close to this year's Etoys release. I'm copying more mailing lists than usual in hope to get some more testers :)
Here is the first release candidate (scroll down to "release candidates"):
http://squeakland.org/download/
There is a Mac installer already, and a To-Go version that works without installing on Mac, Linux, and Windows. A real Windows installer will follow, as well as a release for OLPC/Sugar.
Draft release notes are at
http://wiki.squeakland.org/display/sq/Etoys+4.1+Release+Notes
If you find problems, please report them in our tracker, or by replying to this mail.
http://tracker.squeakland.org/
We are in code freeze now, only severe bugs will be touched.
Translations can still be updated before Sep 25 - help welcome:
http://translate.sugarlabs.org/projects/etoys_new/
The final release is scheduled for Sep 29.
For the list of changes, see below.
Thank you!
- Bert -
Changes since the beta release:
- pop-up arrows now enabled by default
- new DrGeo examples project (see gallery)
- new home project (green border more visible)
- Demon Castle renamed to Etoys Castle and fixed
- revised guides for English and Spanish
- DrGeoII translations for es,fr,ja,de
- updated German and Japanese translations
- removed languages with too few translations (ar_SY, en_GB, km, pap, pl, zh_TW)
- hide distracting/not-functional preference panel buttons
- allow negative timer values
- shared flaps are not destroyed anymore when switching projects
- various smaller fixes
On 29.08.2010, at 23:20, Bert Freudenberg wrote:
Hi folks,
here is the first Etoys 4.1 beta release:
http://etoys.squeak.org/download/Etoys-4.1-beta1-ToGo.zip
Here are the changes since Alpha 2:
- updated translations from Pootle
- added languages zh_CN, ca, sk, pap, pl, km, en_GB, ar_SY
- revised Italian, Portuguese, and German Guides
- no save on stop under Sugar, must use keep button (enable sugarAutoSave to override)
- easier to make flap (see supplies)
- GSoC addition: scriptable speech bubbles
- translatable of Text object must be enabled explicitly
- minor fixes
- Bert -
On 20.08.2010, at 00:33, Bert Freudenberg wrote:
Here is the second alpha version of the upcoming Etoys 4.1 release:
http://etoys.squeak.org/download/Etoys-4.1-alpha2.zip
I had to make a quick update to alpha 1 because some Sugar stuff was seriously broken.
Changes since alpha1:
- fix Sugar DBus service methods
- fix NavBar not showing Sugar buttons
- fix 'length' and 'width' being read-only
- flip commands renamed to 'flip left right' and 'flip up down'
- fix QuickGuides showing up twice (if name in index differed from file name), or not at all (if not in index)
- update Monticello to Squeak trunk version, and enlarge windows
- fix for SQ-683 (can't create script in Greek)
- fix for SQ-690 (Latin2 font broken)
- renamed one Italian guide (HaloL'Visualizzatore to HaloLVisualizzatore)
- Bert -
On 16.08.2010, at 03:33, Bert Freudenberg wrote:
Here is the first alpha version of the upcoming Etoys 4.1 release:
http://etoys.squeak.org/download/Etoys-4.1-alpha1.zip
Please test and report problems. If this basically works (I did not try on Windows and Linux), we can announce it on Squeakland for wider testing.
This is only the Etoys-To-Go version. Installers for Mac and Windows won't come before beta (unless someone volunteers to start working on them now).
The biggest changes since Etoys 4 are
- added DrGeo for exploring geometry
- Sketches support flipping
- geometry tiles for the world
- timer tile (world and other playfields)
- can store preferences
- QuickGuides translated to Spanish, Portuguese, German, Italian, and (some) French
- translations broken up in smaller files
- system organized in packages, developed using Monticello
- whatever I forgot (need to start working on release notes, which should also have proper attributions)
We have a few weeks now to the final release. There are still a few additions in the pipeline (Richo's bubbles, Jerome's smooth curves, my Sugar stuff) which can still make the cut if we think the risk is low. But mainly we need to iron out bugs.
Thanks to everyone who helped making this! You guys rock :)
- Bert -
squeakland mailing list squeakland@squeakland.org http://lists.squeakland.org/mailman/listinfo/squeakland
End of squeakland Digest, Vol 89, Issue 17
On 12.09.2010, at 21:14, Carlos Rabassa wrote:
Bert,
just downloaded and installed Etoys 4.1 RC1, the version to install in Macintosh computers.
Everything looks great.
Great! Please keep testing :)
A few days ago, through one of Kathleen´s Quick Guides I became aware of the existence of
Thread Navigator
In case others read this message and, as was my case until recently, they are not familiar with this tool, this is how to find it:
Open Supplies Box
Open Obejct Catalog
Clic on Multimedia
Drag Thread Navigator out to the work area.
I tried a few things with it and is extremely interesting.
It has one problem: I can hardly see it, it shows as a very small button with many things in it.
Is it too late to ask if you could make this interesting tool bigger and less crowded, making it easier to see it??
It is never too late :)
It is too late for this release, but there certainly will be another. To make sure your suggestion is not forgotten, it is best to create a ticket at
http://tracker.squeakland.org/
Looking at the projects in the Squeakland Showcase, I see the Book is probably the most popular of all tools.
I was thinking those project authors who used the Book, might have accomplished better results with less work by using the Thread Navigator.
It seems possible to link as many projects as pages you would have in a book and putting all the content directly on the world rather than on the book´s pages???
Well, that is indeed how the thread navigator is used. Linking projects with the thread navigator is a powerful tool. You can even have multiple threads, linking the same set of projects in new ways. This is how Alan Kay used to give his talks.
However, working with multiple linked projects is only truly useful for "deeper" Squeakers who save their Squeak image. Normal Etoys users only save projects. Using a book is better because all the pages will be saved in one project file and so can easily be given to others. Sharing Squeak images is not so simple.
- Bert -
squeakland@lists.squeakfoundation.org