Hello -- How do you create a sketch of a size larger than the default size? I want to create something like the "Seaside" pictures on the etoysillinois,org site (creating a big background picture that works like a stage set).
When I create a new sketch, it has particular dimensions. If I resize the drawing it stretches what I have drawn. When I go back to editing / repainting the sketch that I stretched, the sketch window is at it's original size/dimensions. (Well not exactly the original dimensions -- each time I go to repaint the sketch, it looks Etoys adds about 30 pixels on the left and right.)
If I change the height and width via the Viewer, it looks like that is the same as stretching the sketch (when I go back to repainting, the sketch is resized to its original dimensions).
I would like to do all of the drawing inside Etoys (instead of making a large bitmap with another tool and bringing it into EToys.
So... Is there a way to resize the initial drawing area for a sketch?
jd
On Wednesday 23 December 2009 04:56:10 am James Davis wrote:
Hello -- How do you create a sketch of a size larger than the default size? I want to create something like the "Seaside" pictures on the etoysillinois,org site (creating a big background picture that works like a stage set).
Bert has already suggested the 'paint background' option. You may also use a playfield morph of the required size and place individually painted objects in it. This allows you to make minor adjustments and try out different options without erasing. When the picture is complete, shift-click viewer buttont (or use grab morph) to get a sketch.
HTH .. Subbu
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