Hi Squeakers! I just went to Squeakland, downloaded updates, and was experimenting with creating a simple animation - per the "Powerful Ideas..." book and Squeakfest tutorial. It seems there is no longer a "Holder's playerAtCursor" tile in a Holder's viewer. Is that true? What do I do?
I was pleased to see that dropping frames into the Holder is no longer plagued with the annoying problem of having to put the cursor in "just the right position". In fact, it seems that the behavior of a Holder is more dynamic than what I remember from Squeakfest, in that it resizes according to how many frames you drop in and allows for easy rearranging of frames - or maybe those features were already there and I didn't realize it. Although I didn't really push it, I'm wondering, if I drop in so many frames that the Holder exceeds the size of my world/screen, will the Holder automatically reveal scrollbars? (It would be nice :)
Thanks, Randy
Hi, Randy -
Greetings! The "holder's player at cursor" tiles can be found in the "collections" category of the holder's viewer. (You may have been looking in the "playfield" category...sorry if that was the case).
Yes, that was *really awkward* previously when dropping frames to a holder -- I think we have Andreas to thank for that fix!
As for the scrollbars...interesting idea -- "guys" -- what do you think about this??? cheers and thanks for continuing to play! Kim
At 5:07 AM -0500 9/9/04, Randy Heiland wrote:
Hi Squeakers! I just went to Squeakland, downloaded updates, and was experimenting with creating a simple animation - per the "Powerful Ideas..." book and Squeakfest tutorial. It seems there is no longer a "Holder's playerAtCursor" tile in a Holder's viewer. Is that true? What do I do?
I was pleased to see that dropping frames into the Holder is no longer plagued with the annoying problem of having to put the cursor in "just the right position". In fact, it seems that the behavior of a Holder is more dynamic than what I remember from Squeakfest, in that it resizes according to how many frames you drop in and allows for easy rearranging of frames - or maybe those features were already there and I didn't realize it. Although I didn't really push it, I'm wondering, if I drop in so many frames that the Holder exceeds the size of my world/screen, will the Holder automatically reveal scrollbars? (It would be nice :)
Thanks, Randy
Squeakland mailing list Squeakland@squeakland.org http://squeakland.org/mailman/listinfo/squeakland
On Thursday 09 September 2004 8:25 am, Kim Rose wrote:
As for the scrollbars...interesting idea -- "guys" -- what do you think about this???
I have stuck a Holder into a ScrollPane, which is almost as useful. Of course, in doing so I found some bugs that I'm fixing now, but it would be easy enough to do.
When I did this embedding, the ScrollPane itself wanted to present its halo first; another click got the Holder menu. I suppose if you really wanted something that acted more like a "scrollable Holder" than a "Holder in a scroller" this could be changed.
Would this be yet another choice on the "playfield options" submenu?
Where is a ScrollPane? I don't see it in the Object Catalog. I did see the Scrolling Text widget, but couldn't drop my Holder into it.
--Randy
-----Original Message----- From: Ned Konz [mailto:ned@bike-nomad.com] Sent: Thursday, September 09, 2004 1:39 PM To: squeakland@squeakland.org Cc: Kim Rose; Randy Heiland Subject: Re: [Squeakland] animation, holder
On Thursday 09 September 2004 8:25 am, Kim Rose wrote:
As for the scrollbars...interesting idea -- "guys" -- what do you think about this???
I have stuck a Holder into a ScrollPane, which is almost as useful. Of course, in doing so I found some bugs that I'm fixing now, but it would be easy enough to do.
When I did this embedding, the ScrollPane itself wanted to present its halo first; another click got the Holder menu. I suppose if you really wanted something that acted more like a "scrollable Holder" than a "Holder in a scroller" this could be changed.
Would this be yet another choice on the "playfield options" submenu?
-- Ned Konz http://bike-nomad.com
On Sunday 13 February 2005 6:26 pm, Randy Heiland wrote:
Where is a ScrollPane? I don't see it in the Object Catalog. I did see the Scrolling Text widget, but couldn't drop my Holder into it.
World menu/New morph/from alphabetical list/S/Scroll pane
Then:
* get a holder * make it as big as you'll ever want it to be * from its 'layout' menu, choose 'no layout' * from its 'layout/child layout' menu, make both its hResizing and vResizing 'rigid' * drop it on top of the scroll pane * open the holder's menu * choose "embed into" and then choose Transform.
On Thursday 09 September 2004 3:07 am, Randy Heiland wrote:
Hi Squeakers! I just went to Squeakland, downloaded updates, and was experimenting with creating a simple animation - per the "Powerful Ideas..." book and Squeakfest tutorial. It seems there is no longer a "Holder's playerAtCursor" tile in a Holder's viewer. Is that true? What do I do?
It's in the 'collections' vocabulary category.
Search is your friend.
Of course, I only started using the search facility at SqueakFest, but it's a great tool.
I was pleased to see that dropping frames into the Holder is no longer plagued with the annoying problem of having to put the cursor in "just the right position". In fact, it seems that the behavior of a Holder is more dynamic than what I remember from Squeakfest, in that it resizes according to how many frames you drop in and allows for easy rearranging of frames - or maybe those features were already there and I didn't realize it.
It should have already done this, I think.
Also, Scott added an interesting feature where if you put an object's *tile* into a Holder and then use the "tellAllContents:" command, the named script will be run on the object that the tile refers to.
Although I didn't really push it, I'm wondering, if I drop in so many frames that the Holder exceeds the size of my world/screen, will the Holder automatically reveal scrollbars? (It would be nice :)
No, it won't do that.
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