*Why I think this is possible*: I created a project in Etoys (Circle Explorer http://www.squeakland.org/showcase/project.jsp?id=10212) which allows kids to inscribe and circumscribe a circle with a regular polygon of N sides. When I have shown this to kids (as young as 8) they comment (in a number of cases without prompting) "hey its filling up the circle". The regular polygon is made up of triangles. I have seen kids can figure out how to determine the area of triangle using GeoBoards (Here is a sample GeoBoard project http://www.squeakland.org/showcase/project.jsp?id=7744 in Etoys that uses squares, you can add a triangle by opening the object catalog, click on find and type triangle, place it on the GeoBoard and move around the vertices to create different triangles.).
*My initial thoughts on how to do this**:*
1. First ask the question: How can we figure out the area of a Circle? 2. Let them play with the Polygon in a circle tool 3. Have them record in a table the "# of sides" and "area of the Polygon" This can be done with both inscribed and circumscribed polygons (the diameter of the circle can be set by them or they can inspect it by looking in the viewer for the circle object. 4. They could try this for different size circles 5. Then ask the question: What is the ratio of the area of the Polygon to the Radius squared (how to lead them to this I haven't figured out, suggestions welcome) 6. Have them plot their results on graph.
The other possibility is to have them determine the circumference of the circle and then the ratio of that to the Diameter of the circle. They could figure out the Circumference using the Ruler Object within Etoys.
* * *Ways in which you can help:*
1. Provide a set of suggestion on how to use the Circle Explorer and a GeoBoard (to help kids figure out how to derive Pi 2. Provide other activities within Etoys (or other similar tools) and hands on activities that can help facilitate understanding. 3. Provide sample lessons and/or a set of lesson plans for these concepts. 4. Point me to already created lessons (that I can use as is or use to derive lessons that can be freely distributed under a Creative Commons or similar license). 5. Provide a set of "Head Games" they can play in the car to help them become more facile in playing with and manipulating the ideas in their heads. An example of a simple "Head Game" you can play in the car is "Guess My Function" where you ask the kids to give you a number and you can make funny "machine" noises then spit out the answer. Once the kids catch on they will come up with "trick" functions like "YourNumber + 2 * 20 / 20". This can lead to a discussion on equivalent functions, or in kid terms ("Hey you cheated its the same thing!!!")
*Screenshots*: Here is a screenshot of the inscribed circles:
http://3.bp.blogspot.com/_VzolrwmoPkw/TFYOBY1FUmI/AAAAAAAAABM/g3ByCCeuFSQ/s1600/Inscribed.png
Here is a graph showing the results the kids would collect: http://4.bp.blogspot.com/_VzolrwmoPkw/TFYO_E4XykI/AAAAAAAAABU/sqUmCXyI3r8/s1600/graph.gif
*Why Etoys?* Etoys is a free educational software tool for teaching children powerful ideas in compelling ways. It works on almost all personal computers and OLPC laptops. Projects created within Etoys can be easily modified by people around the world (for translation into local languages and cultural symbols). Any kid can create their own work. It allows kids (young and old) to make their own models, stories and games.
This challenge is posted herehttp://etoys4teachers.blogspot.com/2010/08/etoys-challenge-1-help-6th-graders.html as well.
Thanks to Carlos Rabassa for his initial Mathematical Challenge which spawned this idea.
Stephen
You should take a look at DrGeo in the new Etoys image. It's just the right tool for your challenge. It's a fantastic extention to Etoys for geometrical work. It is a litte confusing to begin with. Open a new DrGeo. You can click and get a tool menu to pin down. Or get a button menu from the halo menu to build a interface for your challenge.
Karl
On Mon, Aug 2, 2010 at 5:52 AM, Steve Thomas sthomas1@gosargon.com wrote:
*Why I think this is possible*: I created a project in Etoys (Circle Explorer http://www.squeakland.org/showcase/project.jsp?id=10212) which allows kids to inscribe and circumscribe a circle with a regular polygon of N sides. When I have shown this to kids (as young as 8) they comment (in a number of cases without prompting) "hey its filling up the circle". The regular polygon is made up of triangles. I have seen kids can figure out how to determine the area of triangle using GeoBoards (Here is a sample GeoBoard project http://www.squeakland.org/showcase/project.jsp?id=7744 in Etoys that uses squares, you can add a triangle by opening the object catalog, click on find and type triangle, place it on the GeoBoard and move around the vertices to create different triangles.).
*My initial thoughts on how to do this**:*
- First ask the question: How can we figure out the area of a Circle?
- Let them play with the Polygon in a circle tool
- Have them record in a table the "# of sides" and "area of the
Polygon" This can be done with both inscribed and circumscribed polygons (the diameter of the circle can be set by them or they can inspect it by looking in the viewer for the circle object. 4. They could try this for different size circles 5. Then ask the question: What is the ratio of the area of the Polygon to the Radius squared (how to lead them to this I haven't figured out, suggestions welcome) 6. Have them plot their results on graph.
The other possibility is to have them determine the circumference of the circle and then the ratio of that to the Diameter of the circle. They could figure out the Circumference using the Ruler Object within Etoys.
*Ways in which you can help:*
- Provide a set of suggestion on how to use the Circle Explorer and a
GeoBoard (to help kids figure out how to derive Pi 2. Provide other activities within Etoys (or other similar tools) and hands on activities that can help facilitate understanding. 3. Provide sample lessons and/or a set of lesson plans for these concepts. 4. Point me to already created lessons (that I can use as is or use to derive lessons that can be freely distributed under a Creative Commons or similar license). 5. Provide a set of "Head Games" they can play in the car to help them become more facile in playing with and manipulating the ideas in their heads. An example of a simple "Head Game" you can play in the car is "Guess My Function" where you ask the kids to give you a number and you can make funny "machine" noises then spit out the answer. Once the kids catch on they will come up with "trick" functions like "YourNumber + 2 * 20 / 20". This can lead to a discussion on equivalent functions, or in kid terms ("Hey you cheated its the same thing!!!")
*Screenshots*: Here is a screenshot of the inscribed circles:
http://3.bp.blogspot.com/_VzolrwmoPkw/TFYOBY1FUmI/AAAAAAAAABM/g3ByCCeuFSQ/s1600/Inscribed.png
Here is a graph showing the results the kids would collect: http://4.bp.blogspot.com/_VzolrwmoPkw/TFYO_E4XykI/AAAAAAAAABU/sqUmCXyI3r8/s1600/graph.gif
*Why Etoys?* Etoys is a free educational software tool for teaching children powerful ideas in compelling ways. It works on almost all personal computers and OLPC laptops. Projects created within Etoys can be easily modified by people around the world (for translation into local languages and cultural symbols). Any kid can create their own work. It allows kids (young and old) to make their own models, stories and games.
This challenge is posted herehttp://etoys4teachers.blogspot.com/2010/08/etoys-challenge-1-help-6th-graders.html as well.
Thanks to Carlos Rabassa for his initial Mathematical Challenge which spawned this idea.
Stephen
squeakland mailing list squeakland@squeakland.org http://lists.squeakland.org/mailman/listinfo/squeakland
Given your example, it is a good use case for the Smalltalk DrGeo API to construct programmatically sketches with circle and polygons. See an example: http://blog.ofset.org/hilaire/index.php?post/2010/07/08/Sierpinski-triangle
Compare to other interactive geometry software, DrGeo comes with some user power tools as Smalltalk programmed sketch (bellow) and Smalltalk scripting in live sketch.
Previous C++ version of DrGeo (1.1) was also enjoying these features, with Scheme language, but the Smalltalk version brings an infinite better user experience.
The whole documentation still need to be written.
Regarding use cases, I have seen math teachers using these programming facilities to explore historical examples: http://documentation.ofset.org/drgeo/es/drgenius_88.html But so far, only a few use cases with learner in senior high school were reported to me.
Hilaire
Le 03/08/2010 06:42, karl ramberg a écrit :
You should take a look at DrGeo in the new Etoys image. It's just the right tool for your challenge. It's a fantastic extention to Etoys for geometrical work. It is a litte confusing to begin with. Open a new DrGeo. You can click and get a tool menu to pin down. Or get a button menu from the halo menu to build a interface for your challenge.
Karl
On Mon, Aug 2, 2010 at 5:52 AM, Steve Thomas <sthomas1@gosargon.com mailto:sthomas1@gosargon.com> wrote:
_*Why I think this is possible*_: I created a project in Etoys (Circle Explorer <http://www.squeakland.org/showcase/project.jsp?id=10212>) which allows kids to inscribe and circumscribe a circle with a regular polygon of N sides. When I have shown this to kids (as young as 8) they comment (in a number of cases without prompting) "hey its filling up the circle". The regular polygon is made up of triangles. I have seen kids can figure out how to determine the area of triangle using GeoBoards (Here is a sample GeoBoard project <http://www.squeakland.org/showcase/project.jsp?id=7744> in Etoys that uses squares, you can add a triangle by opening the object catalog, click on find and type triangle, place it on the GeoBoard and move around the vertices to create different triangles.). _*My initial thoughts on how to do this*_*:* 1. First ask the question: How can we figure out the area of a Circle? 2. Let them play with the Polygon in a circle tool 3. Have them record in a table the "# of sides" and "area of the Polygon" This can be done with both inscribed and circumscribed polygons (the diameter of the circle can be set by them or they can inspect it by looking in the viewer for the circle object. 4. They could try this for different size circles 5. Then ask the question: What is the ratio of the area of the Polygon to the Radius squared (how to lead them to this I haven't figured out, suggestions welcome) 6. Have them plot their results on graph. The other possibility is to have them determine the circumference of the circle and then the ratio of that to the Diameter of the circle. They could figure out the Circumference using the Ruler Object within Etoys. * * *Ways in which you can help:* 1. Provide a set of suggestion on how to use the Circle Explorer and a GeoBoard (to help kids figure out how to derive Pi 2. Provide other activities within Etoys (or other similar tools) and hands on activities that can help facilitate understanding. 3. Provide sample lessons and/or a set of lesson plans for these concepts. 4. Point me to already created lessons (that I can use as is or use to derive lessons that can be freely distributed under a Creative Commons or similar license). 5. Provide a set of "Head Games" they can play in the car to help them become more facile in playing with and manipulating the ideas in their heads. An example of a simple "Head Game" you can play in the car is "Guess My Function" where you ask the kids to give you a number and you can make funny "machine" noises then spit out the answer. Once the kids catch on they will come up with "trick" functions like "YourNumber + 2 * 20 / 20". This can lead to a discussion on equivalent functions, or in kid terms ("Hey you cheated its the same thing!!!") *Screenshots*: Here is a screenshot of the inscribed circles: <http://3.bp.blogspot.com/_VzolrwmoPkw/TFYOBY1FUmI/AAAAAAAAABM/g3ByCCeuFSQ/s1600/Inscribed.png> Here is a graph showing the results the kids would collect: <http://4.bp.blogspot.com/_VzolrwmoPkw/TFYO_E4XykI/AAAAAAAAABU/sqUmCXyI3r8/s1600/graph.gif> *Why Etoys?* Etoys is a free educational software tool for teaching children powerful ideas in compelling ways. It works on almost all personal computers and OLPC laptops. Projects created within Etoys can be easily modified by people around the world (for translation into local languages and cultural symbols). Any kid can create their own work. It allows kids (young and old) to make their own models, stories and games. This challenge is posted here <http://etoys4teachers.blogspot.com/2010/08/etoys-challenge-1-help-6th-graders.html> as well. Thanks to Carlos Rabassa for his initial Mathematical Challenge which spawned this idea. Stephen _______________________________________________ squeakland mailing list squeakland@squeakland.org <mailto:squeakland@squeakland.org> http://lists.squeakland.org/mailman/listinfo/squeakland
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