Hi Blake,
--- Blake blake@kingdomrpg.com wrote:
Thanks, Jerome!
Any thoughts on detecting mouse clicks?
===Blake===
Sure since you asked.
First, I need some more info. When you say mouse clicks what are you talking about?
I know this sounds silly but I have a good reason for asking. In Etoys you can set a script to be run on mouse down or mouse up. Which should do for many applications.
In the innards of squeak you can make distinctions between click (an uninterupted mouse down, mouse up sequence), double click ( two uninterupted sequences),
a startdrag interuption, and a timeout interuption.
AFAIK eToys does not provide for the latter so one needs to get by with the former.
The innards also provide for checking on whether the red (left) yellow ( right ) or ( blue ) button was pressed . Etoys does not provide a way to test which button AFAIK. Someone else may know more about the etoy capabilities. I got lured to the innards side of squeak after getting frustrated by the limitations of early etoys.
So, knowing this can you describe what you wish to achieve more precisely?
Yours in service, -- Jerome Peace
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