Hilaire Fernandes wrote:
2008/4/22, karl karl.ramberg@comhem.se:
Inspect the SketchMorph and do it: ImageMorph new image: originalForm;openInWorld
Or file in this change set that adds a menu item that toggles SketchMorphs scalability.
The one from your .cs is even greater so that kids can still redraw on the sticker to construct sub-unit (as shown in my .pr file).
Yes, it is nice to hide ImageMorphs away from Etoys, as they just confuse (walking like a duck but not talking like a duck )
Although this example is simple like stupid, it really shows the pedagogical effectiveness of Squeak. Indeed all the step necessary to prepare the .pr file (importing the sticker from a scan, cutting the sticker, preparing a stickers distributor, writing the text, saving the projet, distributing it to the learner) is in the scope of a teacher even with low ICT experience.
There are lots of nice projects possible that are quite simple to set up. But there is also some functionality missing that make it very hard to do stuff that is simple if you know Squeak. But it's also a constant struggle not to add too many features that just confuse and clutter up.
And at the end, it is still a nice activity going into knowledge construction.
I will propose later some more with a mix of DrGeo and usual squeak manipulation (some as bad example and other as good example)
I'm looking forward to these projects.
Karl