On Friday 01 May 2009 7:33:03 am Roman Zilber wrote:
Hi all,
I am trying to find a way to control speed of motion and can't find it. Here an example:
Script: repeat 4 times: do: Rocket.turn by (90) Rocket.forward by (100)
All the lines of code executed immediately, I want to have a pause between motions.
You can assemble a timer in Etoys yourself. E.g. Paint a second hand and a script that will trigger the next steps when it reaches a specified angle. Hide the painted hand, if necessary : line turn: 1 if line heading > 15 then line heading = 0 run next step
HTH .. Subbu