I'd like to do something similar to this game in Squeak / Etoys
http://www.gamenet.com/game/air-traffic-chief/
I.e. using a connector, having the motion of a morph follow that connector, as the connector is moved while the morph is moving.
I see the demos in Etoys of a "car following a road", but they seem to be tracking a particular color, and continually turning left or right (which is ya, basically what any path finding program is gonna have to do internally, I guess).
Wondering if there is a "high level" / class / etoys .. method etc, to track a connector
Mike