The Etoys4OLPC document describes modifications for XO laptops and Sugar, but does not explain what Etoys was originally designed to do. As I understand it, the idea is to have an environment in which objects can be constructed graphically and scripted fairly extensively, but new object types cannot be defined, in order to limit possible damage and limit complexity. But there is clearly more to it than that.
On Sun, September 9, 2012 7:49 am, David Corking wrote:
On Sat, Sep 8, 2012 at 2:47 AM, mokurai wrote:
Is there a design document for Etoys explaining what its intention is?
I think this 2009 C5 paper may be the most recent design document:
http://www.vpri.org/pdf/tr2009001_etoys4olpc.pdf
Hope that helps, David _______________________________________________ squeakland mailing list squeakland@squeakland.org http://lists.squeakland.org/mailman/listinfo/squeakland