Hi Karl,
karl escribió:
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There is some natural number in each of the copies' names. Can I use it as a reference for the copies scripts to enable them?
You have to keep a reference to the player.Assign it to a variable.
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¿Can I use some kind of loop inside a script to automatize the way assign variables to copied objects?
You can only go from tile to script, not the other way around. Hopefully some day it can be done.Karl
¿How can I start to program using only the code mode of the scriptor, not the tile mode?, to get something similar to the chooseMessageTarget script from Scott?
Thanks a lot,
Offray