Thank you for reporting! There are some duplicated code for Kedama and apparently there are some more places to fix...
-- Yoshiki
At Thu, 11 Jun 2009 20:59:11 +0200 (CEST), Markus Schlager wrote:
Looks like a bug with the translation-system. As you can see on the screenshot attached (fire-StandardViewer.png) the name of the player 'fire' get's translated on programming tiles. This should not happen.
The same problem appears in scripts where there seems to be a font-problem with translated strings as well (tree-oneStep-1.png).
After switching to program-code and back to tile-representation the displaced translations disappear (tree-oneStep-2.png , look for 'tree' and 'fire').
(Seen with Squeakland-OLPC Update #2193)
Markus
On Fri, 5 Jun 2009, Yoshiki Ohshima wrote:
I or somebody should've done this before. So here is a version that works in the Etoys and Squeakland image:
http://dev.laptop.org/~yoshiki/etoys/ForestFire.001.pr
Please make improvements and share.
Thank you for reminding me!
-- Yoshiki
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