Subbu,
Yes, I'm actually surprised that editting doesn't work (I was assuming it does). If we fix the editting work, and create a special kind of text morph that shows halo for individual characters, and fix the editor so that it can store the editted glyph into the TTCFont, the demo can be revived. (Or, of course we could ask Ned to fix it!)
In Squeakland and Etoys, characters are not morphs :-(.
No, that is why I wrote that we need to have a special kind of text morph.
Small morphs like character glyphs pose interesting challenges in programming. Just storing polylines, curves and textures is not enough. Without proportions and shape hints, aesthetics will be difficult to preserve across transformations.
Has anyone tried to the create the equivalent of Don Knuth's METAFONT in Squeak?
Not in Squeak, but in the idst system, we should do something like that, and Ian and Dan Amelang have the first (and some iteration) of attempt.
-- Yoshiki