On Saturday 17 Mar 2012 1:39:33 AM Mike Stramba wrote:
I'd like to do something similar to this game in Squeak / Etoys
http://www.gamenet.com/game/air-traffic-chief/
I.e. using a connector, having the motion of a morph follow that connector, as the connector is moved while the morph is moving.
You could use a polygon object (open) for the path and add a variable to the plane that tracks the current vertex cursor and moves along the vertices of the polygon.
See the tiles in Polygon->polygon category for adding new vertices at the beginning and removing vertices at the end.
HTH .. Subbu