There are several ways of accomplishing this. First, the paint box is supposed to put recently selected colors at the bottom. So the color you used for one object should be available. Also, the "paler shade" is an onion skin object that can be moved out of the way, resized, etc. There is also a preference for whether this onion skin is full screen or only part screen. In any case, with the Squeak you are using, you should be able to alt-click the onion skin to get its halo, and thus be able to move it or resize it. Also, let me know if the paint box is NOT caching recently selected colors.
Hint: this is an object oriented system in which every graphic object shares many properties. So if you can see it, you should be able to select it, get its viewer, etc. Also you can change colors (so the onion skin can be made transparent like any other object, or more opaque).
Cheers,
Alan
At 03:34 PM 2/6/2005, Randy Heiland wrote:
I must be missing something obvious. I've attached a simple project where I:
- draw an object (a disk on the left) then 'Keep' it,
- click the paint brush again to draw another object. When I do this the
other object (the entire world?) turns a paler shade of it original color, so that 3) when I use the color picker to pick the color on the original object, it actually gives me the paler shade of the color I desire; hence, the new object (disk on the right) is the paler shade.
I'm Squeakin with 3.8.5976 on Windows XP.
On a totally unrelated topic - when I do a 'Find' -> any file, I can see all .jpg image files listed but no .gif files. At first I thought this might have to do with the controversial .gif copyright issue, however then I notice that Squeak dumps .gifs alongside .pr files. Is there indeed a filter in Squeak that prevents .gif files from being listed?
--Randy
-----Original Message----- From: Alan Kay [mailto:alan.kay@squeakland.org] Sent: Sunday, February 06, 2005 4:56 PM To: Randy Heiland; squeakland@squeakland.org Subject: Re: [Squeakland] selecting colors
The color picker will pick from anywhere.
Cheers,
Alan
At 11:50 AM 2/6/2005, Randy Heiland wrote:
I've created object A then I start creating object B and decide I want to use an exact color that I used in A - how do I select that color? More generally, when I choose a color from the palette, is there a way to get
its
actual RGB values and enter those when selecting a color later?
Thanks, Randy
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