It is an imagined book; both one that I can imagine creating and one which I often imagine that I need. For example, I easily set up the 2nd order differential equation and, with a bit more effort, recalled enough trig to figure out and tinker with the pendulum example project, but "weighing" the forces at different angles has kept me stumped for the last couple hours (playing with my children HAS pleasantly distracted me somwhat).
In my experience, limited understanding of real-world math and its applicability across disciplines is what has prevented the effective use of computing (especially as a means of modelling, manipulating, and understanding real-world phenomenon) in schools and throughout the culture.
BTW: The the pendulum project Alan sent out will open in the Squeak.org version of Squeak. I have to go to work now, so I cannot look into the incompatibility issue at this time; there are plenty of people on this list who could debug it faster and more reliably than I.
Best,
John On Wed, 16 Apr 2003, Juntunen, William wrote:
John, "All the Real Math To Which School (Including College) Refused You Access."
Is this a real book, or is this the imagined title of a book you are looking for?
Here's a way to think about it: when you look for a book and it's not there, then it's time to pitch your idea to an acquisitions editor.
Will
-----Original Message----- From: John Voiklis [SMTP:voiklis@redfigure.org] Sent: Wednesday, April 16, 2003 11:04 AM To: squeakland@squeakland.org Subject: Re: Pendulum
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While I did not ask the original question, I thank you, Alan, for these helpful hints to the pendulum problem.
Getting back to the imagined book in the subject line and my earlier question about whether such a resource exists: the reaction I have gotten from all the people with whom I have shared this problem and the hints is that they can understand the concepts but not the terminology...at least in this instance, it is the language that makes their eyes glaze over. I don't present this as a criticism, but, as someone concerned with explaining such things to people, it is definitely an important observation; one at least that I should keep in mind.
Best,
John
Thanks John --
It would be great if you could list the "language stuff" that causes the glazing. Do you mean terms like "vectors"? What other terms are offputting? One of the reasons this stuff works so well with the kids is that they just do the models, we don't employ terminology with them.
Cheers,
Alan
At 8:29 PM -0400 4/16/03, John Voiklis wrote:
While I did not ask the original question, I thank you, Alan, for these helpful hints to the pendulum problem.
Getting back to the imagined book in the subject line and my earlier question about whether such a resource exists: the reaction I have gotten from all the people with whom I have shared this problem and the hints is that they can understand the concepts but not the terminology...at least in this instance, it is the language that makes their eyes glaze over. I don't present this as a criticism, but, as someone concerned with explaining such things to people, it is definitely an important observation; one at least that I should keep in mind.
Best,
John
--
Hello Alan,
You hit it right on the mark with "vectors," but thinking back on it, the breakdown in communication may have been over the concepts themselves (despite claims to the contrary). I was discussing this with fellow computer club mentors and I seem to remember that even the illustrations you sent and your references to "weighing angle" and "'down track' forces" were greeted with blank looks. Without dwelling on this sad state of affairs, I simply want to point out that in "proselytizing" about Squeak we need to keep in mind that adults, even those in the biz, need the models just as much as kids; we can't assume an understanding even of simple math and physics.
Best,
J -----Original Message----- From: owner-squeakland@squeakland.org [mailto:owner-squeakland@squeakland.org]On Behalf Of Alan Kay Sent: Thursday, April 17, 2003 10:22 AM To: squeakland@squeakland.org Subject: RE: "All the Real Math To Which School (Including College) Refused Yo u Access."
Thanks John --
It would be great if you could list the "language stuff" that causes the glazing. Do you mean terms like "vectors"? What other terms are offputting? One of the reasons this stuff works so well with the kids is that they just do the models, we don't employ terminology with them.
Cheers,
Alan
At 8:29 PM -0400 4/16/03, John Voiklis wrote:
While I did not ask the original question, I thank you, Alan, for these helpful hints to the pendulum problem.
Getting back to the imagined book in the subject line and my earlier question about whether such a resource exists: the reaction I have gotten from all the people with whom I have shared this problem and the hints is that they can understand the concepts but not the terminology...at least in this instance, it is the language that makes their eyes glaze over. I don't present this as a criticism, but, as someone concerned with explaining such things to people, it is definitely an important observation; one at least that I should keep in mind.
Best,
John
--
Hi, John -
This is *so true*, and part of what makes "our job" that much more difficult. We can try to educate today's children to be in a better position to become teachers/mentors and adults tomorrow...but since today's teachers (adults in general) are often "victims of *their* education" they too remain mystified when it comes to ideas like "vectors". Many of today's adults never took a course in any physcial science, or as Alan likes to point out were never taugh mathematics, but only calculation. So, this does make it rough as you point out.
I will confess that *my* use of etoys and work in this area, has *finally* brought understanding to *me* of a few math and science concepts that remained "mysterious" until not so long ago. The good news with this experience is that I have personally seen how creating physcial models in this way can bring real learning. -- Kim
Hello Alan,
You hit it right on the mark with "vectors," but thinking back on it, the breakdown in communication may have been over the concepts themselves (despite claims to the contrary). I was discussing this with fellow computer club mentors and I seem to remember that even the illustrations you sent and your references to "weighing angle" and "'down track' forces" were greeted with blank looks. Without dwelling on this sad state of affairs, I simply want to point out that in "proselytizing" about Squeak we need to keep in mind that adults, even those in the biz, need the models just as much as kids; we can't assume an understanding even of simple math and physics.
Best,
J -----Original Message----- From: owner-squeakland@squeakland.org [mailto:owner-squeakland@squeakland.org]On Behalf Of Alan Kay Sent: Thursday, April 17, 2003 10:22 AM To: squeakland@squeakland.org Subject: RE: "All the Real Math To Which School (Including College) Refused Yo u Access."
Thanks John --
It would be great if you could list the "language stuff" that causes the glazing. Do you mean terms like "vectors"? What other terms are offputting? One of the reasons this stuff works so well with the kids is that they just do the models, we don't employ terminology with them.
Cheers,
Alan
At 8:29 PM -0400 4/16/03, John Voiklis wrote:
While I did not ask the original question, I thank you, Alan, for these helpful hints to the pendulum problem.
Getting back to the imagined book in the subject line and my earlier question about whether such a resource exists: the reaction I have gotten from all the people with whom I have shared this problem and the hints is that they can understand the concepts but not the terminology...at least in this instance, it is the language that makes their eyes glaze over. I don't present this as a criticism, but, as someone concerned with explaining such things to people, it is definitely an important observation; one at least that I should keep in mind.
Best,
John
--
--
Hi to everyone responding to my initial query about creating a pendulum in Squeak, specifically in the etoy environment. John has done a nice job of articulating the problem some of us are facing, namely, a weak background in physics and real mathematics. Kim suggests that creating Squeak models has helped her address this problem. i hope that's true (for me,anyhow), however, I'm feeling less than adequate when Alan suggests dealing with "weighing angle" and "'down track' forces" and vectors. Since no one responded to the query about the mathematics book that some of us need to read, I've resorted to going to my public library and borrowing a few introductory physics books (some from the children's room!). I'm off on a little vacation for the next week and i'll be taking the books along. I'll share my results if the books are helpful. Phil
On Thursday, April 17, 2003, at 12:17 PM, Kim Rose wrote:
Hi, John -
This is *so true*, and part of what makes "our job" that much more difficult. We can try to educate today's children to be in a better position to become teachers/mentors and adults tomorrow...but since today's teachers (adults in general) are often "victims of *their* education" they too remain mystified when it comes to ideas like "vectors". Many of today's adults never took a course in any physcial science, or as Alan likes to point out were never taugh mathematics, but only calculation. So, this does make it rough as you point out.
I will confess that *my* use of etoys and work in this area, has *finally* brought understanding to *me* of a few math and science concepts that remained "mysterious" until not so long ago. The good news with this experience is that I have personally seen how creating physcial models in this way can bring real learning. -- Kim
Hello Alan,
You hit it right on the mark with "vectors," but thinking back on it, the breakdown in communication may have been over the concepts themselves (despite claims to the contrary). I was discussing this with fellow computer club mentors and I seem to remember that even the illustrations you sent and your references to "weighing angle" and "'down track' forces" were greeted with blank looks. Without dwelling on this sad state of affairs, I simply want to point out that in "proselytizing" about Squeak we need to keep in mind that adults, even those in the biz, need the models just as much as kids; we can't assume an understanding even of simple math and physics.
Best,
J -----Original Message----- From: owner-squeakland@squeakland.org [mailto:owner-squeakland@squeakland.org]On Behalf Of Alan Kay Sent: Thursday, April 17, 2003 10:22 AM To: squeakland@squeakland.org Subject: RE: "All the Real Math To Which School (Including College) Refused Yo u Access."
Thanks John --
It would be great if you could list the "language stuff" that causes the glazing. Do you mean terms like "vectors"? What other terms are offputting? One of the reasons this stuff works so well with the kids is that they just do the models, we don't employ terminology with them.
Cheers,
Alan
At 8:29 PM -0400 4/16/03, John Voiklis wrote:
While I did not ask the original question, I thank you, Alan, for these helpful hints to the pendulum problem.
Getting back to the imagined book in the subject line and my earlier question about whether such a resource exists: the reaction I have gotten from all the people with whom I have shared this problem and the hints is that they can understand the concepts but not the terminology...at least in this instance, it is the language that makes their eyes glaze over. I don't present this as a criticism, but, as someone concerned with explaining such things to people, it is definitely an important observation; one at least that I should keep in mind.
Best,
John
--
--
I think lots of insight can be gained by seeing what the "weighing angles" illustration is all about.
Notice that when the angle is 90? the scale will measure the full weight of the dumbell and wheels. When the angle is 0?, the scale will show zero weight. In between, the scale will show the weight of the dumbell and wheels in the direction down the inclined plane. "Weight" is actually defined as the mass of an object times the force of gravity on it ( w = mg ). So what we are seeing on the scale is the differential effect of gravity down inclined planes at different angles.
If we use a protractor to tilt the inclined plane (say) every 5? then we can write down the different forces down the plane. If we divide these numbers by the maximum weight when the angle is 90, we will get numbers between 0 and 1. These numbers can be put into a holder as a table of values and used in a wide variety of projects, including making a roller coaster. So there is no need to use the idea of "sine" -- and this makes projects that need these ratios -- like roller coasters -- much more in the range of 5-7th graders.
Cheers,
Alan
At 11:49 AM -0400 4/17/03, John Voiklis wrote:
Hello Alan,
You hit it right on the mark with "vectors," but thinking back on it, the breakdown in communication may have been over the concepts themselves (despite claims to the contrary). I was discussing this with fellow computer club mentors and I seem to remember that even the illustrations you sent and your references to "weighing angle" and "'down track' forces" were greeted with blank looks. Without dwelling on this sad state of affairs, I simply want to point out that in "proselytizing" about Squeak we need to keep in mind that adults, even those in the biz, need the models just as much as kids; we can't assume an understanding even of simple math and physics.
Best,
J -----Original Message----- From: owner-squeakland@squeakland.org [mailto:owner-squeakland@squeakland.org]On Behalf Of Alan Kay Sent: Thursday, April 17, 2003 10:22 AM To: squeakland@squeakland.org Subject: RE: "All the Real Math To Which School (Including College) Refused Yo u Access."
Thanks John --
It would be great if you could list the "language stuff" that causes the glazing. Do you mean terms like "vectors"? What other terms are offputting? One of the reasons this stuff works so well with the kids is that they just do the models, we don't employ terminology with them.
Cheers,
Alan
At 8:29 PM -0400 4/16/03, John Voiklis wrote:
While I did not ask the original question, I thank you, Alan, for these helpful hints to the pendulum problem.
Getting back to the imagined book in the subject line and my earlier question about whether such a resource exists: the reaction I have gotten from all the people with whom I have shared this problem and the hints is that they can understand the concepts but not the terminology...at least in this instance, it is the language that makes their eyes glaze over. I don't present this as a criticism, but, as someone concerned with explaining such things to people, it is definitely an important observation; one at least that I should keep in mind.
Best,
John
--
That, for the most part, is the description I delivered to my peers yesterday. I will try it again with Alan's description in hand.
Thanks,
J
-----Original Message----- From: owner-squeakland@squeakland.org [mailto:owner-squeakland@squeakland.org]On Behalf Of Alan Kay Sent: Thursday, April 17, 2003 3:24 PM To: squeakland@squeakland.org Subject: RE: "All the Real Math To Which School (Including College) Refused Yo u Access."
I think lots of insight can be gained by seeing what the "weighing angles" illustration is all about.
Notice that when the angle is 90? the scale will measure the full weight of the dumbell and wheels. When the angle is 0?, the scale will show zero weight. In between, the scale will show the weight of the dumbell and wheels in the direction down the inclined plane. "Weight" is actually defined as the mass of an object times the force of gravity on it ( w = mg ). So what we are seeing on the scale is the differential effect of gravity down inclined planes at different angles.
If we use a protractor to tilt the inclined plane (say) every 5? then we can write down the different forces down the plane. If we divide these numbers by the maximum weight when the angle is 90, we will get numbers between 0 and 1. These numbers can be put into a holder as a table of values and used in a wide variety of projects, including making a roller coaster. So there is no need to use the idea of "sine" -- and this makes projects that need these ratios -- like roller coasters -- much more in the range of 5-7th graders.
Cheers,
Alan
At 11:49 AM -0400 4/17/03, John Voiklis wrote:
Hello Alan,
You hit it right on the mark with "vectors," but thinking back on it, the breakdown in communication may have been over the concepts themselves (despite claims to the contrary). I was discussing this with fellow
computer
club mentors and I seem to remember that even the illustrations you sent
and
your references to "weighing angle" and "'down track' forces" were greeted with blank looks. Without dwelling on this sad state of affairs, I simply want to point out that in "proselytizing" about Squeak we need to keep in mind that adults, even those in the biz, need the models just as much as kids; we can't assume an understanding even of simple math and physics.
Best,
J -----Original Message----- From: owner-squeakland@squeakland.org [mailto:owner-squeakland@squeakland.org]On Behalf Of Alan Kay Sent: Thursday, April 17, 2003 10:22 AM To: squeakland@squeakland.org Subject: RE: "All the Real Math To Which School (Including College) Refused Yo u Access."
Thanks John --
It would be great if you could list the "language stuff" that causes the glazing. Do you mean terms like "vectors"? What other terms are offputting? One of the reasons this stuff works so well with the kids is that they just do the models, we don't employ terminology with them.
Cheers,
Alan
At 8:29 PM -0400 4/16/03, John Voiklis wrote:
While I did not ask the original question, I thank you, Alan, for these helpful hints to the pendulum problem.
Getting back to the imagined book in the subject line and my earlier question about whether such a resource exists: the reaction I have gotten from all the people with whom I have shared this problem and the hints is that they can understand the concepts but not the terminology...at least
in
this instance, it is the language that makes their eyes glaze over. I
don't
present this as a criticism, but, as someone concerned with explaining
such
things to people, it is definitely an important observation; one at least that I should keep in mind.
Best,
John
--
--
Am Donnerstag, 17.04.03 um 21:24 Uhr schrieb Alan Kay:
I think lots of insight can be gained by seeing what the "weighing angles" illustration is all about.
Notice that when the angle is 90? the scale will measure the full weight of the dumbell and wheels. When the angle is 0?, the scale will show zero weight. In between, the scale will show the weight of the dumbell and wheels in the direction down the inclined plane. "Weight" is actually defined as the mass of an object times the force of gravity on it ( w = mg ).
If I were picking nits I'd point out that actually weight is a force (measured in Newtons), not gravity. Force is mass times acceleration (Newton's second law). So in this special case, weight is mass times gravitational *acceleration*. Weight is only another term for gravitational force. But you knew that ;-)
So what we are seeing on the scale is the differential effect of gravity down inclined planes at different angles.
If we use a protractor to tilt the inclined plane (say) every 5? then we can write down the different forces down the plane. If we divide these numbers by the maximum weight when the angle is 90, we will get numbers between 0 and 1. These numbers can be put into a holder as a table of values and used in a wide variety of projects, including making a roller coaster. So there is no need to use the idea of "sine" -- and this makes projects that need these ratios -- like roller coasters -- much more in the range of 5-7th graders.
What do you think of measuring the forces in the Etoy itself (for example, by taking the vertical extent of a rotated line)? Of course, I can see the value of using real-world data. Do you think it's too large a step to "see" the height of the angle, which is proportional to the force?
-- Bert
Bert Freudenberg wrote:
If we use a protractor to tilt the inclined plane (say) every 5? then we can write down the different forces down the plane. If we divide these numbers by the maximum weight when the angle is 90, we will get numbers between 0 and 1. These numbers can be put into a holder as a table of values and used in a wide variety of projects, including making a roller coaster. So there is no need to use the idea of "sine" -- and this makes projects that need these ratios -- like roller coasters -- much more in the range of 5-7th graders.
What do you think of measuring the forces in the Etoy itself (for example, by taking the vertical extent of a rotated line)? Of course, I can see the value of using real-world data. Do you think it's too large a step to "see" the height of the angle, which is proportional to the force?
I think it would be nice to have a playground that had gravity "turned on", so all the stuff put in it would act acording.
Then you could "view" object and it would tell you the forces.
Karl
Karl,
I think it would be nice to have a playground that had gravity "turned on", so all the stuff put in it would act acording.
I made a simply version of this idea, see it at http://minnow.cc.gatech.edu/squeak/Manzana
Manzana has 2 type of playgrounds. One simulates the gravity in one planet (all the object fall down) and the other simulate the gravity in the univers (the objects atract them each other)
There are especial objects that represents forces. My son (6 years old) found really intuitive to play with forces (represented as vectors)
Then you could "view" object and it would tell you the forces.
Nice idea!
Karl
Cheers,
Diego Gomez Deck
Hi Bert --
At 6:57 PM +0200 4/19/03, Bert Freudenberg wrote:
Am Donnerstag, 17.04.03 um 21:24 Uhr schrieb Alan Kay:
I think lots of insight can be gained by seeing what the "weighing angles" illustration is all about.
Notice that when the angle is 90? the scale will measure the full weight of the dumbell and wheels. When the angle is 0?, the scale will show zero weight. In between, the scale will show the weight of the dumbell and wheels in the direction down the inclined plane. "Weight" is actually defined as the mass of an object times the force of gravity on it ( w = mg ).
If I were picking nits I'd point out that actually weight is a force (measured in Newtons), not gravity. Force is mass times acceleration (Newton's second law). So in this special case, weight is mass times gravitational *acceleration*. Weight is only another term for gravitational force. But you knew that ;-)
So what we are seeing on the scale is the differential effect of gravity down inclined planes at different angles.
If we use a protractor to tilt the inclined plane (say) every 5? then we can write down the different forces down the plane. If we divide these numbers by the maximum weight when the angle is 90, we will get numbers between 0 and 1. These numbers can be put into a holder as a table of values and used in a wide variety of projects, including making a roller coaster. So there is no need to use the idea of "sine" -- and this makes projects that need these ratios -- like roller coasters -- much more in the range of 5-7th graders.
What do you think of measuring the forces in the Etoy itself (for example, by taking the vertical extent of a rotated line)? Of course, I can see the value of using real-world data.
I think this is really important at this stage. This is one of the relatively few phenomena that is both very interesting, useful, and measurable by the kids. This "weighing angles" idea cuts through a lot of steps and gets right to a way to determine the differential accelleration down the plane by directly referring to the phenomena.
Do you think it's too large a step to "see" the height of the angle, which is proportional to the force?
It shouldn't be too hard for adults ... heh heh. But kids are just learning about proportions (in the US they generally don't learn proportions successfully and operationally). I think this is a very good thing to point out after they have their simulated cars successfully going down different planes at the correct accellerations (Note that this can be done via one of the touch tests between the sim car and the sim plane.)
Cheers,
Alan
-- Bert
squeakland@lists.squeakfoundation.org