(please pardon the confusion about this msg being embedded/forwarded)
If I wanted to take a "learn by example" approach to writing an extension to Squeak/Etoys, similar to Kedama, is there a way to look at the source code to the kedama.cs that gets installed into the image? Do developers recommend particular online docs for writing Squeak code?
thanks, Randy
On Feb 28, 2005, at 4:30 PM, Yoshiki Ohshima wrote:
Randy,
Awesome. Drag & drop. Can't get much simpler. OK, I'm off & running with Kedama now.
Great.
Precisely, you need to choose 'install SAR' from the menu that will pop up. I guess you figured it out.
I've been reading Resnick's "Turtles, Termites, and Traffic Jams"
Yes, I have, too.
and have wondering how to do similar things in Squeak, so your posting was very timely. Thanks!
Again, there are simple examples on the web:
http://www.is.titech.ac.jp/~ohshima/squeak/kedama/
Scroll down to bottom and download .pr files from there.
-- Yoshiki
Randy,
(please pardon the confusion about this msg being embedded/forwarded)
No problem.
If I wanted to take a "learn by example" approach to writing an extension to Squeak/Etoys, similar to Kedama, is there a way to look at the source code to the kedama.cs that gets installed into the image? Do developers recommend particular online docs for writing Squeak code?
Probably, "The general-purpose Squeak developers list" (http://lists.squeakfoundation.org/listinfo/squeak-dev) is the place to ask this question. Regrettably, I haven't been tracking the online docs for writing Squeak code.
-- Yoshiki
The best printed book at this point is "Jiyu Jizai Squeak Programming" (ISBN: 4-88373-203-7). Too bad it is written in Japanese...
squeakland@lists.squeakfoundation.org