For point 1 you can use the slope formula m = (y1-y2)/(x1-x2) and then arcTan m to get degrees.
arcTan may have to come from Smalltalk mode.
Cheers, Darius
On Tue, Nov 10, 2009 at 10:53 PM, Hilaire Fernandes < hilaire.fernandes@edu.ge.ch> wrote:
For point 2., you may have to write the script in Smalltalk mode then use the code
ActiveHand x to get abscissa of the mouse pointer
Hilaire
2009/11/11 Bill Kerr billkerr@gmail.com:
- Is it possible to get an arrow to point towards the mouse pointer in
etoys? I can get it to point towards a box which is being moved with the mouse
with
this script: arrow's heading <-- arrow's bearing to box In the world menu in the playfield pane there are mouse x and mouse y detectors but arrow's bearing will not accept those detectors as input to replace just the box part 2) I also wanted to detect a mouse click but can't see any way to do
that.
The input pane in the world menu detects last keystroke but not a mouse click. _______________________________________________ squeakland mailing list squeakland@squeakland.org http://lists.squeakland.org/mailman/listinfo/squeakland
-- http://blog.ofset.org/hilaire _______________________________________________ squeakland mailing list squeakland@squeakland.org http://lists.squeakland.org/mailman/listinfo/squeakland