On Wednesday 12 December 2007 8:51 am, Mark Nelson wrote:
How do I silence the 'camera' sound when items go to the trash bin, while keeping the 'preserve trash' functionality? I thought I had this solved when I found the "TrashCanMorph >> playDeleteSound" message, but this is a 'ping' sound that plays simultaneously along with the 'camera' sound. I successfullly eliminated the 'ping' by commenting it out in "TrashCanMorph
In TrashCanMorph>>moveToTrash, you will find two statements that play sounds depending on whether preserveTrash is set or not - playSoundNamed: 'scratch' and playDeleteSound. You can mark the entire first statement as a comment to exclude sounds. E.g. "Preferences soundsEnabled ..... ]]." and that should do the trick. You could also replace the two play statements with: playSoundNamed: 'silence'
Subbu